By Lauren Panepinto
As you all may or may not know from previous posts of mine, I am a graphic designer. And I am whole-heartedly a graphic designer. I love type and layout and branding and solving visual problems. I'll take Illustrator over Photoshop any day (I probably just lost 3/4ths of my audience). I spend my work days (and many nights and weekends) designing and art directing book covers for Orbit Books. I also love illustration, even though it is not my skill. One of the best parts of my jobs is commissioning illustrators to create new art for our books.
As a general rule, we tend to keep design in-house, and freelance out illustration, because we have 3 designers on staff (me, Senior Designer Lisa Marie Pompilio, and Designer Crystal Ben). However, over the past few years especially, I've been watching the boundaries between what's considered "Illustration" and what's considered "Design" get extremely muddy. And it's very cool.
Here's some examples of what I mean:
(here's a great process post on these)
The artists above self-identify as either illustrators or designers, usually not both. So what's the line between Illustration and Design? (I'm not even sticking a toe into the fine art world implications here).
From Merriam Webster:
2: something that serves to illustrate: such asa : an example or instance that helps make something clearb : a picture or diagram that helps make something clear or attractive
1: to create, fashion, execute, or construct according to plan : devise, contrive <design a system for tracking inventory>
2a : to conceive and plan out in the mind <he designed the perfect crime>b : to have as a purpose : intend <she designed to excel in her studies>c : to devise for a specific function or end <a book designed primarily as a college textbook> <a suitcase designed to hold a laptop computer>
3archaic : to indicate with a distinctive mark, sign, or name
4a : to make a drawing, pattern, or sketch of < … a curious woman whose dresses always looked as if they had been designed in a rage … — Oscar Wilde>b : to draw the plans for <design a building> <designing a new bike>
Honestly, those definitions don't help so much. Personally, I've always considered Illustration the act of telling a story with pictures. My definition of Design, however, is organizing information visually. So you can illustrate with the tools of design (like typography). You can also design with the tools of illustration (like making a completely pictorial logo).
In my opinion, the muddier the waters get, the better.
Labels: inspiration, Lauren Panepinto, LP